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World 1 (BOXBOY!): Difference between revisions
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<center> | |||
{| class="fandom-table" | |||
|'''Previous World''' | |||
|'''Following World''' | |||
|- | |||
| -- | |||
|[[World 2 (BOXBOY!)|World 2]] → | |||
|} | |||
</center> | |||
'''World 1''', the first world in ''[[BOXBOY!]]'', introduces the player to [[Qbby]], and teaches him/her how to make Qbby jump and create [[boxes]], which are used as platforms. | '''World 1''', the first world in ''[[BOXBOY!]]'', introduces the player to [[Qbby]], and teaches him/her how to make Qbby jump and create [[boxes]], which are used as platforms. | ||
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{| class="fandom-table" | {| class="fandom-table" | ||
|Box Limit | |Box Limit | ||
|1 | | 1 | ||
|- | |- | ||
|Crowns | | Crowns | ||
|1 | |1 | ||
|- | |- | ||
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Level 2 requires the player to place a box down in order to jump and reach the crown which sits two blocks above the ground and just out of Qbby's reach ordinarily. | Level 2 requires the player to place a box down in order to jump and reach the crown which sits two blocks above the ground and just out of Qbby's reach ordinarily. | ||
=== 1-3 === | ===1-3=== | ||
{| class="fandom-table" | {| class="fandom-table" | ||
|Box Limit | | Box Limit | ||
|2 | |2 | ||
|- | |- | ||
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Level 3 introduces the [[Up Hook]] ability. The crown in this level is at the end of the stage and requires no boxes to access. | Level 3 introduces the [[Up Hook]] ability. The crown in this level is at the end of the stage and requires no boxes to access. | ||
=== 1-4 === | ===1-4 === | ||
{| class="fandom-table" | {| class="fandom-table" | ||
|Box Limit | |Box Limit | ||
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Level 4 requires players to use Up Hook in order to access the crown. | Level 4 requires players to use Up Hook in order to access the crown. | ||
=== 1-5 === | ===1-5=== | ||
{| class="fandom-table" | {| class="fandom-table" | ||
|Box Limit | | Box Limit | ||
|3 | |3 | ||
|- | |- | ||
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1-5 introduces spikes as an environmental hazard that kill Qbby if he touches them and teleports him back to the nearest checkpoint. The crown is obtainable by creating a single box below where it hovers above the spikes. | 1-5 introduces spikes as an environmental hazard that kill Qbby if he touches them and teleports him back to the nearest checkpoint. The crown is obtainable by creating a single box below where it hovers above the spikes. | ||
=== 1-6 === | ===1-6=== | ||
{| class="fandom-table" | {| class="fandom-table" | ||
|Box Limit | |Box Limit | ||
|4 | |4 | ||
|- | |- | ||
|Crowns | |Crowns | ||
|1 | | 1 | ||
|- | |- | ||
|Boxes | |Boxes |
Revision as of 13:20, 12 June 2022
Previous World | Following World |
-- | World 2 → |
World 1, the first world in BOXBOY!, introduces the player to Qbby, and teaches him/her how to make Qbby jump and create boxes, which are used as platforms.
The only hazards on this world are spikes, where only boxes can stand on and cliffs.
Levels
1-1
Box Limit | 1 |
Crowns | 1 |
Boxes | 10 |
The first level in World 1 acts as an introductory level. It begins with Qbby falling from the sky. Throughout this level, the basic game controls are shown to the player, such as jumping by pressing B, and creating a box by holding down Y + →.
1-2
Box Limit | 1 |
Crowns | 1 |
Boxes | 10 |
Level 2 requires the player to place a box down in order to jump and reach the crown which sits two blocks above the ground and just out of Qbby's reach ordinarily.
1-3
Box Limit | 2 |
Crowns | 1 |
Boxes | 12 |
Level 3 introduces the Up Hook ability. The crown in this level is at the end of the stage and requires no boxes to access.
1-4
Box Limit | 4 |
Crowns | 1 |
Boxes | 22 |
Level 4 requires players to use Up Hook in order to access the crown.
1-5
Box Limit | 3 |
Crowns | 1 |
Boxes | 24 |
1-5 introduces spikes as an environmental hazard that kill Qbby if he touches them and teleports him back to the nearest checkpoint. The crown is obtainable by creating a single box below where it hovers above the spikes.
1-6
Box Limit | 4 |
Crowns | 1 |
Boxes | 30 |
Level 6 combines skills from all five previous levels by having players use Up Hook over spikes and bottomless pits. The crown requires players to place boxes below it and jump up to it.